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		<title>Team Tactics</title>
		<link>http://magdiwang.forumotion.com/team-tactics-f1/-t1.htm</link>
		<description></description>
		<lastBuildDate>Mon, 18 Feb 2008 10:42:32 GMT</lastBuildDate>
		<ttl>10</ttl>
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			<title>Team Tactics</title>
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			<link>http://magdiwang.forumotion.com/team-tactics-f1/-t1.htm</link>
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			<title>Paintball tactics</title>
			<link>http://magdiwang.forumotion.com/team-tactics-f1/paintball-tactics-t33.htm</link>
			<dc:creator>vshn</dc:creator>
			<description><![CDATA[for paintball but good info....
<br />

<br />
<a href="http://www.specialopspaintball.com/tactics/index.asp" target="_blank">http://www.specialopspaintball.com/tactics/index.asp</a>]]></description>
			<category>Team Tactics</category>
			<pubDate>Mon, 18 Feb 2008 10:42:32 GMT</pubDate>
			<comments>http://magdiwang.forumotion.com/team-tactics-f1/paintball-tactics-t33.htm#56</comments>
			<guid>http://magdiwang.forumotion.com/team-tactics-f1/paintball-tactics-t33.htm</guid>
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		<item>
			<title>Seven S's of Self Concealment</title>
			<link>http://magdiwang.forumotion.com/team-tactics-f1/seven-s-s-of-self-concealment-t31.htm</link>
			<dc:creator>vshn</dc:creator>
			<description>Self concealment, first we must consider the aspects of it, I prefer to use the outline of the seven S's, and these are: shape, shine, shadow, silhouette, sound, speed and surroundings. These are the basics of what you will need to know.



1. Shape

The human form with a rifle is one of the easiest things to recognize. We naturally see things as human like even when they are not. It is how we as humans perceive the world, so we must brake up this very obvious shape. To start with you have  ...</description>
			<category>Team Tactics</category>
			<pubDate>Tue, 30 Oct 2007 07:19:16 GMT</pubDate>
			<comments>http://magdiwang.forumotion.com/team-tactics-f1/seven-s-s-of-self-concealment-t31.htm#52</comments>
			<guid>http://magdiwang.forumotion.com/team-tactics-f1/seven-s-s-of-self-concealment-t31.htm</guid>
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		<item>
			<title>Reconnaisance</title>
			<link>http://magdiwang.forumotion.com/team-tactics-f1/reconnaisance-t19.htm</link>
			<dc:creator>zephyr</dc:creator>
			<description>Patrolling thats a big thing. Basically its just moving from one position to another. Humping, there are several formations you can use, depending on the terrain. The file, which is every body in one line, the point man is always a good distance ahead of the main body. The navigator is behind him, making sure he goes the right way. The element leader is near the center. The rear guard is in back, usually with a heavy weapon, he almost walks backwards the whole time. Its hard if he is the only  ...</description>
			<category>Team Tactics</category>
			<pubDate>Wed, 26 Sep 2007 14:37:02 GMT</pubDate>
			<comments>http://magdiwang.forumotion.com/team-tactics-f1/reconnaisance-t19.htm#25</comments>
			<guid>http://magdiwang.forumotion.com/team-tactics-f1/reconnaisance-t19.htm</guid>
		</item>
		<item>
			<title>Defense</title>
			<link>http://magdiwang.forumotion.com/team-tactics-f1/defense-t22.htm</link>
			<dc:creator>zephyr</dc:creator>
			<description>Defense:



Ah, yes, generally the most boring part for most people, for often the enemy will never come. However, when they do, a poorly organized and unaware force is easily overtaken and a valuable objective is lost.

When setting up a defensive position keep several things in mind:



1. Your first line should never be your last line.

When defending an area, there are generally several areas in which to take cover. Maybe some trees up front, with foxholes further in, or whatever the  ...</description>
			<category>Team Tactics</category>
			<pubDate>Wed, 26 Sep 2007 14:47:43 GMT</pubDate>
			<comments>http://magdiwang.forumotion.com/team-tactics-f1/defense-t22.htm#29</comments>
			<guid>http://magdiwang.forumotion.com/team-tactics-f1/defense-t22.htm</guid>
		</item>
		<item>
			<title>Interdiction</title>
			<link>http://magdiwang.forumotion.com/team-tactics-f1/interdiction-t21.htm</link>
			<dc:creator>zephyr</dc:creator>
			<description>Another great form of bait is the use of an Interdiction Rifleman...which is very adaptable to airsoft...



The technique is a combat multiplier if

used correctly. The term &quot;Interdiction&quot; militarily in laymans terms is

to prevent, stop, or change the plans of an attacker, or attacking

force. Understand your first mission is just that, not to inflict

casualities.



SCREENING MISSION: Your unit is set in a

defensive position expecting an attack along a given route. After

terrain  ...</description>
			<category>Team Tactics</category>
			<pubDate>Wed, 26 Sep 2007 14:45:43 GMT</pubDate>
			<comments>http://magdiwang.forumotion.com/team-tactics-f1/interdiction-t21.htm#28</comments>
			<guid>http://magdiwang.forumotion.com/team-tactics-f1/interdiction-t21.htm</guid>
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		<item>
			<title>Close Quarters Battle</title>
			<link>http://magdiwang.forumotion.com/team-tactics-f1/close-quarters-battle-t18.htm</link>
			<dc:creator>zephyr</dc:creator>
			<description>Principles &amp; Fundamentals of

Close Quarters Combat (CQC) / Close Quarters Battle (CQB)



The Principles of Close Quarters Combat:



As in all other military operations, battles that occur at close quarters, such as

within a room or hallway, must be planned and executed with care. Units must train, practice, and rehearse close quarters combat techniques until each fire

team and squad operates smoothly as a team. Each member of the unit must

understand the principles of close  ...</description>
			<category>Team Tactics</category>
			<pubDate>Wed, 26 Sep 2007 14:22:28 GMT</pubDate>
			<comments>http://magdiwang.forumotion.com/team-tactics-f1/close-quarters-battle-t18.htm#20</comments>
			<guid>http://magdiwang.forumotion.com/team-tactics-f1/close-quarters-battle-t18.htm</guid>
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